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Sunday, February 9, 2014

Baloon Fight - NES - DOWNLOAD NOW FREE!!!



Balloon Fight (バルーンファイト Barūn Faito?) is a 1985 video game developed by Nintendo. The Arcade (Nintendo Vs. System), Vs. Balloon Fight, was originally released in 1984 and its Nintendo Entertainment System counterpart was Internationally released in 1986. The gameplay is similar to the arcade game Joust by Williams Electronics.


Badminton (Super Dyna'mix Badminton) - NES - DOWNLOAD NOW FREE!!!



Super Dyna'mix Badminton is a Sports game, developed by Pax Softonica and published by Vap, which was released in Japan in 1988.


Bad Street Brawlers - NES - DOWNLOAD NOW FREE!!!



Bad Street Brawler is a 1987 video game by Beam Software Pty., Ltd. It was distributed worldwide by Mindscape Inc. and Mattel. It was released for the Commodore Amiga, the Commodore 64, MS-DOS, and the NES. The NES version was one of only two NES games specifically designed for use with Mattel's Power Glove.


Bad News Baseball - NES - DOWNLOAD NOW FREE!!!



Bad News Baseball, originally released as Gekitō!! Stadium (激闘スタジアム Gekitō Sutajiamu?, lit. "Fierce Fighting!! Stadium") in Japan, is a baseball game for the Nintendo Entertainment System. The goal for players was to defeat every other team in the game. Gameplay could continue indefinitely until this occurred.


Bad Dudes - NES - DOWNLOAD NOW FREE!!!



KIDNAPPED! the headlines scream. The nation is paralyzed in shock. Is it possible? The President kidnapped? Without a moment's hesitation you know who's responsible - the Dragon Ninja. As Blade or Striker, a.k.a. the BAD DUDES, you take to the streets to rescue the President. But the Dragon Ninja is ready for you. He sends wave after wave of relentless ninja, vicious dogs, and enemies to stop you. Armed with knives, shurikens and nunchucks, you must fight tooth and nail - in alleys, on waterways, even on moving semi-trucks. In the end... if you're BAD enough... you take on the Dragon Ninja himself. You must defeat him and snatch the President from the helicopter that's about to whisk him away to who-knows-where. It'll take every skill you've ever mastered - and a few new ones - to be BAD!


Back to the Future II and III - NES - DOWNLOAD NOW FREE!!!



Back to the Future Part II & III is a 1990 video game for the Nintendo Entertainment System based on the second and third films in the Back to the Future trilogy. The game was produced by Beam Software and distributed by LJN.


Back to the Future - NES - DOWNLOAD NOW FREE!!!



In the single mode game, the player controls Marty McFly through various stages set in 1955 in which he collects various clock icons in order to advance to the next level, and avoid the gradual vanishing of his future (indicated by a fading photograph at the bottom of the screen). If the photograph fades fully, Marty would lose a life as it would show him vanishing. Collecting 100 clocks restored the photograph to its full, unfaded status. Two power-ups can help improve Marty's control: bowling balls that can destroy enemies and a skateboard which can speed up gameplay. There are also three minigames at the end of each stage, featuring such scenarios as Marty repelling Biff Tannen's gang of bullies from a cafe, blocking all the kisses Lorraine sends Marty (in the shape of little hearts), and having to position his guitar properly to stay in tune at the dance in order for George and Lorraine to kiss. The gameplay on these stages is often compared to that of Paperboy. In the final stage, Marty gets to control the DeLorean time machine on the street at night, dodging lightning bolts and obstacles while accelerating in such a way as to reach 88 miles per hour (142 km/h) precisely at the end of the stage, enabling the time machine to bring Marty home to 1985. The game only contains two songs from the film. One is a sped up version of "The Power of Love" which plays throughout most of the game; the other is "Johnny B. Goode," which plays in the guitar level.[citation needed] If Marty loses all his lives, the player is shown a game over screen reading, "Tough luck Marty! It looks like you are stuck here." The player is also presented with this message if Marty fails to get the DeLorean to 88 mph by the time he reached the wires, regardless of how many lives he has left.


Baby Boomer - NES - DOWNLOAD NOW FREE!!!



Baby Boomer decided to leave his crib and set out for the dangerous wilderness outside of his house. As Boomer crawls across the screen toward numerous dangers, such as birds of prey and bottomless pits, the player uses his/her NES Zapper to shoot hazards before they hurt Boomer. Shooting birds kills them; shooting clouds makes them form ice bridges over pits. Level environments include a graveyard, the "Pearly Gates" of heaven, and even the pits of hell. Up to two players can participate simultaneously and use the basic NES controller along with the Zapper. This game was Color Dreams' first game. Like their other unlicensed games, rather than the typical grey NES cartridge, Baby Boomer is baby blue with an altered design.


Auto-Upturn - NES - DOWNLOAD NOW FREE!!!



Auto-Upturn is a Miscellaneous game, developed and published by Sachen, which was released in Asia in 1991.


Attack of the Killer Tomatoes - NES - DOWNLOAD NOW FREE!!!



Attack of the Killer Tomatoes is a computer game released in 1986 for the Sinclair Spectrum, Amstrad CPC and MSX. It is based on the 1978 comedy film of the same name. The player takes control of Wimp Plasbot, who works in a tomato puree plant, and must rid the plant of the mutated killer tomatoes, referred to in the title.


Athletic World - NES - DOWNLOAD NOW FREE!!!



The Power Pad (known in Japan as Family Trainer, and in Europe and briefly in the United States as Family Fun Fitness) is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic. It was originally developed by Bandai. Bandai first released the accessory in 1986 as the Family Trainer pack for the Famicom in Japan, and later released in the United States under the name Family Fun Fitness.[citation needed] Nintendo released it in 1988 as the Power Pad, along with the game World Class Track Meet, which was a rebranding of an earlier game.


Athena - NES - DOWNLOAD NOW FREE!!!



Athena (アテナ Atena?) is a platform arcade game, produced and published in 1986 by SNK. It was later ported to the NES, developed by Micronics. Conversions were done also for the ZX Spectrum, Commodore 64 and Amstrad CPC in 1987 by Ocean Software under their Imagine label. However, only the NES version was released for North American homes until the PlayStation Network saw a release of the arcade original in 2011. The game's protagonist, Princess Athena, has gone on to appear in later fighting games by SNK as a secret character or assistant to her descendant Athena Asamiya, a frequent main character in these games.


Astyanax - NES - DOWNLOAD NOW FREE!!!



The Astyanax, known in Japan as The Lord of King (ザ・ロード・オブ・キング?), is a side-scrolling action game developed by Aicom released for the arcades by Jaleco. A home version for the Nintendo Entertainment System, simply titled Astyanax, was released during the same time as the arcade version.


Arkista's Ring - NES - DOWNLOAD NOW FREE!!!



Much like The Legend of Zelda, the game is played from a top-down perspective pitting the player against a multitude of various enemies. Different, however, is that the game is played out in a very linear fashion, as the player will progress through a total of 128 stages. Each stage starts with the player in control of the heroine Christine, and you must progress by killing a certain number of enemies to gain access to a hidden key. Once the key for the stage is obtained the player must travel through the stage in search of the exit. At random enemies will leave behind item pouches when they are killed. The items obtained through these pouches are also random. Players can collect several upgrades to their bow and arrows, which increase shot distance, and damaging strength respectively. Players may also find other beneficial items such as armor, ninja stunners and health potions. There are 32 different stages, after which, the game loops over, each time progressing in difficulty and enemy speed. It is not an endless loop, as the game is completed after the player successfully finishes the 128th stage, or, the 4th loop. Although the game does not have a save feature, the player is granted 10 continues.


Arkanoid - NES - DOWNLOAD NOW FREE!!!



Arkanoid (アルカノイド Arukanoido?) is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes. The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.At round 33, the final stage, the player will take on the game's boss, "DOH", a head resembling moai. Once a player reaches round 33, he must defeat DOH with his remaining extra lives because there are no continues on the final round.


Argus - NES - DOWNLOAD NOW FREE!!!



Argus (アーガス Āgasu?) is a vertically scrolling shoot 'em up arcade game released by NMK in 1986, licensed to Jaleco. One controls a fighter jet and shoot enemies in the air and on the ground, collect power-ups, and defeat bosses to advance levels. One button is used to shoot missiles and the other is used to shoot a laser that shoots enemies and power-ups on the ground.


Argos no Senshi (Rygar) - NES - DOWNLOAD NOW FREE!!!



Rygar is a video game created by Tecmo in 1986 and originally released for arcades in Japan as Argus no Senshi (アルゴスの戦士?).[2] It is a scrolling platform game where the player assumes the role as the "Legendary Warrior", battling through a hostile landscape. The main feature of gameplay is using a weapon called the "Diskarmor", a shield with a long chain attached to it.
The arcade game begins with the following introduction:
4.5 billion years have passed since Earth's creation. Many dominators have ruled in all their glory, but time was their greatest enemy and it defeated their reign. And now a new dominator's reign begins...
Information gleaned from console manuals reveals that the evil being Ligar has taken over the land of Argool, and Rygar, a dead warrior who has risen from his grave, must use his Diskarmor, along with a variety of other weapons, to stop him. In console versions clues and limited dialogue are given in the form of large, sage like men encountered in stone green temples throughout the game.
In the Japanese original, references to "Ligar" and "Rygar" are one and the same because the Roman syllables "Li" and "Ry" come from the same Japanese character. In this version, the hero is only referred to as "The Legendary Warrior", while both "Rygar" and "Ligar" refer to the main villain.


Archon - NES - DOWNLOAD NOW FREE!!!



Archon: The Light and the Dark is a video game developed by Free Fall Associates and distributed by Electronic Arts. It was originally developed for Atari 8-bit computers in 1983, but was later ported to several other systems of the day, including the Apple II, Commodore 64, Amstrad CPC, ZX Spectrum, Amiga, IBM PC, Apple Macintosh, PC-88, and NES. It was designed by Paul Reiche III (also created the graphics for the game) and Jon Freeman, and programmed by Anne Westfall.


Arch Rivals - NES - DOWNLOAD NOW FREE!!!



Arch Rivals is a basketball arcade game released by Midway in 1989. Billed by Midway as "A Basket Brawl", the game features two-on-two full court basketball games in which players are encouraged to punch opposing players and steal the ball from them.
Arch Rivals allows players to select from a variety of fictional teams (although arcade operators can change the team names to reflect real ones) and players. One playable character, "Tyrone" was also featured in the animated Power Team segments of the television series Video Power.[1] Home versions of the game were released for the Nintendo Entertainment System, the Sega Genesis/Mega Drive as well as the Game Gear. Emulated versions of the game were included in the compilations Midway Arcade Treasures 2, Midway Arcade Treasures Deluxe Edition, and Midway Arcade Origins.
The game has been considered a forerunner to Midway's popular arcade basketball game, NBA Jam.


Anticipation NES - DOWNLOAD NOW FREE!!!



The gameplay is similar to that of a board game, such as Pictionary. The player is represented by one of four game pieces: a pair of high heeled shoes, a horn, an ice cream cone, or a Teddy bear. As the game slowly draws a picture, the first person to buzz in and guess the correct answer moves forward on the game board. The number of spaces the player moves depends upon the number on a dice, which counts down from 6 as the picture is drawn. Once a player correctly identifies a drawing for each of the four categories on a level, that player rises to the next-higher game board level. The first player to complete every level wins the game.

There are three levels on the Easy and Medium difficulty settings, and four on the Hard and Very Hard settings. From the third level on, the board includes gray "Feature Squares." Landing on one of these causes the player's token to fly around the board until a button is pressed; a puzzle is then played in the color that was hit. The fourth level has the same layout as the third, but with several gaps where spaces have been removed. Landing on a gap causes the player to fall back down to the corresponding position on the third level, but he/she retains credit for any solved fourth-level puzzles and must answer the remaining categories to climb.      

      

Antarctica Adventure - NES - DOWNLOAD NOW FREE!!!



Antarctic Adventure, known in Japan as Kekkyoku Nankyoku Daibōken (けっきょく南極大冒険) is a video game developed by Konami in 1983 for MSX, and later for video game consoles, such as NES. The player takes the role of an Antarctic penguin, racing to disparate research stations owned by different countries in Antarctica.
The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty.


American Gladiators - NES - DOWNLOAD NOW FREE!!!



The NES version varied greatly from the others as well as the game show itself in that the events were morphed into side-scrolling and overhead mini-levels that only partially resembled the real-life events.
Each joust event involved four different gladiator battles atop platforms which needed to be won, with a series of joust platforms to be jumped across in between battles.
Human Cannonball also required four gladiators to be beaten with perfectly-timed leaps off the rope while the gladiator's platform elevated up and down, making the task that much more difficult. In this event and the Joust, Gladiators screamed gratuitously (and often humorously) as they were knocked off the platforms.
The Wall featured numerous screenfulls of handholds and footholds with various obstacles, walls, floors and occasional treacherous stretches featuring empty spaces with very few handholds to navigate in order to advance. The gladiators were plentiful and attacked at different points in the wall level. They also moved twice as fast as the character. The wall was a particularly tough event due to its difficult controls that involved repeated rhythmic tapping of the a and b buttons with the directional pad to simulate the movement of the left and right hands to different handholds.
Assault featured a battle with a gladiator in a moving target at the top of the screen (unlike the stationary gladiator in the television series) which took between three and six successful hits to subdue, while the player's character could absorb three before being defeated.
The most accurate representation of any event in the game was Powerball, an event in which a player could not lose a 'life' as he or she could in any other event, but only gain a 1UP if the player evaded the three gladiators and scored a ball in each of the five baskets. (Players could also earn 2 more extra lives if they could accomplish the task again in the same time limit, which decreased between levels.)
The eliminator consisted of I-beams, in which a player jumped from one shotgun-like platform to the next, with different platforms varying greatly in height and length. Medicine balls were constantly arcing up from the bottom of the screen towards the player, attempting to knock the contender back and possibly off the I-beams to the ground below, thus ending the player's run. The player then jumped to a handbike which he or she had to navigate back and forth around more medicine balls thrown through the air. This continued after the first handbike as the player then was made to run and jump across many straight and acutely angled conveyor belts while the medicine balls continued to stream down. This made being hit that much more difficult to recover from because the direction of the conveyor belts often added to the force of being hit with a medicine ball. After navigating a second handbike, the medicine balls cease and the player drops onto a zip line moving down and across the screen to the right. This zip line crosses a second zip line going in the opposite angle in which the player must perfectly time his release to land on the following line. This trend continues for several more successive lines, each moving faster than the previous until the player finally lands on a platform after grabbing the 9th zip line, signifying victory.
By the time American Gladiators was released for the SNES, the developers had changed the game to a more faithful copy of the television series. The game offered a two-player mode that alternated between simultaneous and alternating play based on the event. There was also a tournament mode where up to 16 players (8 male and 8 females), could face off, with any missing slots filled in by computer players.
The events from the previous game were joined by Atlasphere, and were always played in the following order: Assault, Human Cannonball, Atlasphere, Joust, Powerball, and The Wall. Although the game was a more faithful interpretation of American Gladiators, adjustments were made as there had been in the NES version. They were:
Assault: 1 point per weapon fired, five for hitting the outer rim of the target, 10 for hitting the bullseye (although a player could never see where on the target they hit)
Human Cannonball: One swing against one Gladiator, ten points if successful.
Atlasphere: 1 point awarded per goal
Joust: 45 seconds, object was to drain opponent's power completely instead of knocking them off the platform
Powerball: 60 seconds, 1 point per outer cylinder goal, 2 points per center cylinder goal
The Wall: 30 seconds, contender had a five second head start against Gladiator
The Eliminator in this game combined elements of the first two seasons' courses. The treadmill run and handbike were the first two obstacles, followed by a run across the balance beam through a gauntlet of what appeared to be blocking pads (mimicking the first season course's attempt at the same thing, but using medicine balls instead). The cargo net climb and zipline were next, followed by the choice of a door which may or may not have had a Gladiator behind it.
The player had 60 seconds to complete the course and any fall immediately deducted 10 seconds from whatever time the player had left at that particular point. The player that reached the finish line first, regardless of time penalties, received 10 points and the second place player received 5. If an Eliminator ended with a tie score, the players ran the course again to break the tie.


Amagon - NES - DOWNLOAD NOW FREE!!!



Amagon, known in Japan as Totsuzen! Machoman (突然! マッチョマン lit. Suddenly! Machoman?), is a side-scrolling platform action game for the Nintendo Entertainment System developed by Aicom. In the game, players take the role of Amagon, a Marine who is trapped on an island after his plane crashed.[1] Inconveniently, his rescue ship is on the other side of the island, which Amagon must now cross on foot.The storyline written in for the original Japanese release was somewhat different. The main character is a scientist named "Jackson", who transforms into his "Macho Man" form, using the special drug "Macho Max" that has been taken from his plane, by the creatures of "Monster Island". Amagon confronting the final boss at the end of the game. Amagon encounters a variety of enemies which he can dispose of with his rifle. He also has the ability (upon collecting and then activating the Mega-Key) to transform in to a larger, stronger version of himself called "Megagon". Upon transformation, Megagon is given 1 hit point for every 5,000 points he scored as Amagon (whereas a single hit from any enemy or hazard will kill Amagon). Megagon cannot use the machine gun, but in its stead has a punch which does eight times the damage and never runs out of ammo. At the cost of one hit point each, he can also fire waves of energy from his chest; these are much broader than machine gun shots, do 16 times the damage, and can hit multiple enemies in a single blast. The last boss in the game is based on the Flatwoods monster, a supposed space alien seen in Flatwoods, West Virginia on September 12, 1952.

Alpha Mission - NES - DOWNLOAD NOW FREE!!!



Alpha Mission is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level. With a pair of LS-30 rotary joysticks, Ikari Warriors can be played on the same hardware.


All Star Softball - (Dusty Diamonds All Star Softball) - NES - DOWNLOAD NOW FREE!!!



Mudville was the sight of the classic poem, "Casey at the Bat." But Mudville has another - and some say even greater - claim to fame. Each year, the world's wildest softball players gather in Mudville to battle for the World's All-Star Softball Championship. Can your team - with a little advice from Dusty Diamond, the legendary all-time All-Star - play fiercely enough to win? You'll have to battle your way through five tournament games to challenge last year's champions, the awesome "Amazons." Will they triumph again? Choose your team... and play ball!